I am currently rendering out the whole thing. I use scanline for the beauty pass, and vray for an ambient occlusion pass.. I fake some indirect illumination.. Looks much better when I have ambient occlusion.
Also: I think that even if depth of field is there on the beauty pass- its not necessary to have DOF in the Ambient occlusion pass.. It just steals so much render-time:/
The next thing now- is to try to add the star in after effects.. First I planned to make it with a lens effect in 3Ds max. It works, but it doesn't look so good.. So as I said- I`ll try to make it in after effects. If I am not able to do it, then my "max-star" is my plan B.
And sound.. I must find, edit and apply sound.
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